Virtual fossils: a new resource for science communication in paleontology

Imran A. Rahman, Keith Adcock, Russell J. Garwood

Research output: Contribution to journalArticle (Academic Journal)peer-review

49 Citations (Scopus)
1028 Downloads (Pure)

Abstract

Computer-aided 3-D reconstruction of fossils, or virtual paleontology, is an increasingly common and powerful technique. It is now regularly used for research in paleontology, yet to date has impacted little on public outreach and science communication; however, it is ideally suited for these purposes, being increasingly cheap and available, dynamic and exciting, and applicable to a range of topics. Here, we provide an introduction to the field, and a case study of its use for a public engagement event. The steps involved in creating such an educational resource are outlined, and include computed tomography scanning, digital visualization, and 3-D printing of fossils. We emphasize the value of virtual fossils for science communication; they allow for diverse learning styles in a variety of topics. In the future, we hope that virtual paleontology will become a mainstay of communicating the history of life, thereby promoting accurate understanding of evolution.
Original languageEnglish
Pages (from-to)635-641
Number of pages7
JournalEvolution: Education and Outreach
Volume5
Issue number4
Early online date10 Nov 2012
DOIs
Publication statusPublished - Dec 2012

Keywords

  • Paleontology
  • Public engagement
  • Virtual fossils
  • Computed tomography
  • 3-D printing
  • VAXML

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