VORTEX: Design and Implementation of an Interactive Volumetric Display

Abe A Karnik, A Henderson, A Dean, H Pang, T Campbell, S Sakurai, G Herrmann, S Izadi, Y Kitamura, S Subramanian

Research output: Chapter in Book/Report/Conference proceedingConference Contribution (Conference Proceeding)

5 Citations (Scopus)


True 3D display systems like volumetric displays allow generation of autostereoscopic, multi-view 3D content that has real physical dimensions. However their uptake as a research tool within the HCI community is limited largely due to difficulties in buying or building such displays. The choice of commercially available systems is limited and constrains the flexibility of their use in terms of interaction capabilities, display features and integration with multi-display environments (MDEs). In this paper we describe the steps involved in creating custom volumetric display from easily available components. By building a touch-enabled volumetric display we walk-through the steps involved in the process. This will enable us to explore various interactive systems, associated techniques and challenges related to integration of the device into a MDE.
Translated title of the contributionVORTEX: Design and Implementation of an Interactive Volumetric Display
Original languageEnglish
Title of host publication29th International Conference Extended Abstracts on Human Factors in Computing Systems. ACM - Vancouver, BC, Canada
Publication statusPublished - 2011

Bibliographical note

Conference Proceedings/Title of Journal: CHI '11 EA
Conference Organiser: ACM, New York, NY, USA


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